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Building Worlds You Can Step Into

AR and VR are changing how people interact with digital content. This program walks you through the fundamentals of creating immersive experiences, from spatial design to interactive mechanics that respond to real-world movement.

1

What You'll Study

01

Spatial Design Principles

How objects behave in three dimensions and what makes virtual spaces feel natural to navigate.

02

Unity for XR Development

Setting up projects, importing assets, and configuring environments for both augmented and virtual reality platforms.

03

Interaction Systems

Building mechanics that respond to gaze, gesture, and controller input across different hardware.

04

Performance Optimization

Keeping frame rates stable while rendering complex scenes on mobile and standalone headsets.

05

Publishing and Testing

Preparing builds for different platforms and gathering feedback from early testers.

16

Weeks Duration

6

Projects Built

Student working on VR development project with headset and laptop
2

Tools and Platforms

The software and hardware you'll work with throughout the program.

Unity Engine

Primary development environment for building and testing XR experiences.

Meta Quest

Standalone headset used for testing and deployment of VR applications.

ARCore & ARKit

Mobile AR frameworks for Android and iOS device integration.

C# Scripting

Programming language used to control game logic and interaction systems.

3

Skills You'll Develop

Design for Immersion

Creating environments that feel coherent and responsive when viewed from any angle.

Build Interaction Mechanics

Implementing grab, throw, and teleport systems that work across different input methods.

Optimize for Performance

Reducing draw calls and managing memory to maintain smooth frame rates on mobile hardware.

Test Across Devices

Adapting projects to run on both tethered PC headsets and standalone mobile units.

Publish Working Prototypes

Packaging builds and deploying them to app stores or sideloading for direct distribution.

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